void setup(){
int posX=150, posY=200;
size(300,400);
background(0); //colorBlack
//bones
fill(255); //colorWhite
noStroke();
beginShape();
vertex(posX-90,posY-110);
vertex(posX+110,posY+90);
vertex(posX+110,posY+110);
vertex(posX+90,posY+110);
vertex(posX-110,posY-90);
vertex(posX-110,posY-110);
endShape();
beginShape();
vertex(posX+90,posY-110);
vertex(posX-110,posY+90);
vertex(posX-110,posY+110);
vertex(posX-90,posY+110);
vertex(posX+110,posY-90);
vertex(posX+110,posY-110);
endShape();
ellipse(posX-100,posY-120,30,30);
ellipse(posX-120,posY-100,30,30);
ellipse(posX+100,posY-120,30,30);
ellipse(posX+120,posY-100,30,30);
ellipse(posX+120,posY+100,30,30);
ellipse(posX+100,posY+120,30,30);
ellipse(posX-100,posY+120,30,30);
ellipse(posX-120,posY+100,30,30);
//skull & hat
stroke(0);
strokeWeight(4);
ellipse(posX,posY+90,80,90);
fill(145,55,25); //colorBrown
arc(posX,posY,170,170,PI+PI/16,TWO_PI-PI/16,OPEN);
fill(255,210,50); //colorYellow
arc(posX,posY,170,170,PI+PI/7,TWO_PI-PI/7,CHORD);
arc(posX,posY+30,320,115,PI+PI/5,TWO_PI-PI/5,PIE);
fill(255); //colorWhite
arc(posX,posY,170,170,0,PI);
arc(posX,posY,170,30,PI,TWO_PI);
//detail
fill(0);
ellipse(posX,posY+60,20,20); //nose
ellipse(posX+35,posY+25,50,50); //R-eye
ellipse(posX-35,posY+25,50,50); //L-eye
noFill();
arc(posX,posY,195,195,HALF_PI-PI/8,HALF_PI+PI/8);
arc(posX,posY,220,220,HALF_PI-PI/8+PI/48,HALF_PI+PI/8-PI/48);
line(posX-20,posY+85,posX-23,posY+105);
line(posX,posY+85,posX,posY+110);
line(posX+20,posY+85,posX+23,posY+105);
//book
strokeWeight(3);
stroke(100); //lncolorGray
arc(5,400,16,50,HALF_PI,3*PI/2);
line(8,0,8,375);
line(8,375,300,375);
line(7,380,300,380);
line(6,385,300,385);
line(5,390,300,390);
line(4,395,300,395);
}

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